Wizard



= Wizard Skills =

Thunder Ball

 * Magical Damage
 * Range: 150
 * Paralyzing Chance - Cap 50%

Description


 * Gain x MP / s
 * Fire a Lightning blot at your target that may also cause paralysis. Enemies with paralysis will suffer greater damage when attacked,Skill Wizard ThunderBall.png

Passive Effect


 * LVL 30 - MP + 30%, SPD + 30%
 * LVL 50 - MP + 50%, SPD + 50%
 * LVL 100 - Thunder Stance is Available
 * LVL 150 - MATK + 100%
 * LVL 200 - MP + 100%, SPD + 200%

Double Thunder Ball

 * Magical Damage
 * Range: 150
 * Paralyzing Chance - Cap 50%

Description


 * Gain x MP / s
 * Fires a pair of lightning bolts at your target that may also cause paralysis.Skill Wizard DoubleThunderBall.png

Passive Effect


 * LVL 30 - Double Thunder Ball MP gain + 50%
 * LVL 50 - Double Thunder Ball MP gain + 50%
 * LVL 100 - Double Thunder Ball MP gain + 100%
 * LVL 150 - Double Thunder Ball MP gain + 100%
 * LVL 200 - Double Thunder Ball MP gain + 200%

Lightning Thunder

 * Magical Damage
 * Range: 150
 * Paralyzing Chance - Cap 50%

Description


 * Lose x MP / s
 * Summon forth a storm that randomly attacks enemies with lightningSkill Wizard LightningThunder.png

Passive Effectt


 * LVL 30 - SPD + 100%
 * LVL 50 - MATK + 100%
 * LVL 100 - Hit counts * 2
 * LVL 150 - MATK + 200%, SPD + 300%
 * LVL 200 - MATK + 500%, SPD + 500%

Required Skills


 * Double Thunder Ball LVL 42

=Reincarnation Skills=

Wizard Spirit
(X = Skill Level)


 * HP gain from Level Up + X
 * MATK gain from Level Up + X

 Description 


 * Gain 10X MP/s
 * Gain additional stats for every time hero level up.
 * Only gain stats per level up when equipped.

 Passive Effect 


 * LVL 50 - Gains 25% of stats effect even when not equipped
 * LVL 100 - Increase Spirit Essence Gain + 50%
 * LVL 150 - Gain 50% of stats effect even when not equipped
 * LVL 200 - Increase Spirit Essence Gain + 100%
 * LVL 250 - Gain 75% of stats effect even when not equipped
 * LVL 300 - Increase Spirit Essence Gain + 200%

Magical Combo
(X = Skill Level)


 * Magical Damage: .1%*X per combo
 * Max Combos: 1000*X

 Description 


 * Gain 10*X MP/s
 * Increases Magical Damage according to combos with each hit.
 * Combo resets when you receive damage

 Passive Effect 


 * LVL 50 - Increase the effect per combo + 100%
 * LVL 100 - Only lose 50% of combo when receiving damage
 * LVL 150 - Increase Max Combo * 100
 * LVL 200 - Increase the effect per combo + 300%

Magical Guard
(X = Skill Level)


 * Cut damage per MP : X
 * Invincible Chance: 1%+.1*X
 * Invincible Time: 2 s

 Description 


 * Gain 10*X MP/s
 * Summon a magical guard which cancels received damage with MP
 * Sometimes become invincible when get hit

 Passive Effect 


 * LVL 50 - MP Gain from this skill * 400%
 * LVL 100 - Invincible time +3s
 * LVL 150 - Invincible time +5s
 * LVL 200 - 100% Invincible Chance when MP is at max

Critical Shot
(Y = Skill Level)


 * Ignores monsters' MDef (Passive)
 * Multiplies Stats by 1,5+(.001*Y)^X(Passive)

X is the # of Wizard's skills you set.

These effects are active even while not equipped and

the level never resets even through reincarnation

 Description 


 * Gain 10*X MP/s
 * Detects the weaknesses of monsters and makes all attacks ignore monsters' MDEF.
 * The effect is passive but you should equip this to gain proficiency

 Passive Effect 


 * LVL 50 - Worker Power + 5000% in Dark Ritual
 * LVL 100 - Enable Auto-Rebirth while you are Wizard

Hit R key on any area after 1-5. You will automatically rebirth to Warrior just when you clear the area


 * LVL 150 - Worker Power + 15000% in Dark Ritual
 * LVL 200 - Enable Auto-Reincarnation while you are Wizard

Hit R on this skill to activate Auto-Reincarnation. Auto reincarnate after 5-4 when clearing with 1e20 or more DPS.

=Wizard Stance=

Attack Stance

 * get Staff Attack lvl 40
 * MATK + (20 + 0.1 / lvl)%
 * MDEF - (20 + 0.1 / lvl)X%Skill Wizard StaffAttack.png

Description


 * Activate Attack Stance for 5 seconds every 25 hits.

Fire Stance

 * get Fire Ball lvl 100
 * DEF & MDEF Down with X% chance - cap 20%
 * Fire Ball Size * 2 + 0.01 / lvl - cap 5Skill Wizard FireBall.png

Description


 * Have a chance to trigger Greater Fire Ball.
 * Only works while Fire Ball is equipped.

Ice Stance

 * get Ice Ball lvl 100
 * MATK Down with X% chance - cap 20%
 * Ice Ball Size * 2 + 0.01 / lvl - cap 5Skill Wizard IceBall.png

Description


 * Have a chance to trigger Greater Ice Ball.
 * Only works while Ice Ball is equipped.

Thunder Stance

 * get Thunder Ball lvl 100
 * Knock-back Effect with X% chance - cap 20%
 * Thunder Ball Size * 2 + 0.01 / lvl - cap 5



Description


 * Have a chance to trigger Greater Thunder Ball.
 * Only works while Thunder Ball is equipped.