Challenge

Challenge fights are unique, 'boss' style fights, that unlock after the player clears each respective area fully (passes subarea x-8). Each boss unlocks some powerful rewards on the 1st initial kill during that reincarnation, and has unique drops exclusive to that boss. They also grant increasing passive buffs to the player.

The player has to start the challenge/boss manually using the 'Start' button, and then kill the boss. Every time the boss is killed, the challenge fight levels up, granting the boss more health/damage and occasionally some new skills - but also increase the passive bonuses given. A passive stat reward is given based on all time max level reached, whereas a Drop Rate bonus is given for current level (capping out at +300%).

If a player dies, they will be put back to area 1-1, or whatever their favourite area is set to. If the player uses the 'Quit' button manually, they will be placed wherever they were previously when entering the fight.

When engaging a Challenge Boss, it is highly recommended that you enable battle animations (Shift + B) and disable nitro to ensure you have ample time to react to boss attacks.